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Applied Learning Programme (ALP)

Coding to Discover and Empower (CODE)

Clementi Town Secondary School offers its ALP programme abbreviated CODE under the STEM (Science, Technology, Engineering and Mathematics) strand and is focused on developing computational thinking through coding.

The key objectives of CODE are to provide every Clementeen an early exposure to computer science (CS) and to ignite our students’ interest to pursue CS-related courses in Institutes of Higher Learning, and a career in the CS-related industries.

As part of applied learning, programmes have been designed to enable students to work through problems in groups and to come up with practical solutions and real products. This authentic and hands-on approach would provide additional platforms for our Clementeens to practice 21st century skills such as creative problem solving, team work and analytical thinking and also turn our Clementeens from passive consumers into active producers of technology.

The CODE curriculum is based on the Treffinger's Level of Service Model and is designed for the differing profiles of Clementeens.


DAL – Digital and Applied Learning Programme

The objective of this programme is to increase students’ exposure to coding and computational thinking. All Lower Secondary students undergo DAL lessons and learnt the following skills:

Secondary One

(a) Introduction to Computational Thinking
(b) the use of computing algorithms and logical reasoning to solve problems by breaking them down in a fun way
(c) creating simple games using Python Programming
(d) using Python programming to solve real-word problems

Secondary Two

(a) Python Programming
(b) the use of computing algorithms and logical reasoning to solve problems by breaking them down in a fun way
(c) creating simple games using Python Programming
(d) authentic, interdisciplinary project involving coding

Participation in the National Olympiad in Informatics (NOI)

The National Olympiad in Informatics (NOI) is a computing competition organized by National University of Singapore. It is an annual nation-wide programming competition that aims to provide our best students the ultimate challenge in computing and programming and is open to all current junior college and secondary school students.

In NOI 2021, five Computing students represented the school in the NOI. Divyesh Balakrishnan, from 4C1 (Scouts), has been awarded the Bronze Award in the National Olympiad in Informatics (NOI) 2021, for his prowess in coding.


Student Internship: Creation of CT40 Digital Wishing Tree

This project started of as a dream the team had to create an online platform for Clementeens, Parents, Alumni-Clementeens, Teachers, Staff and anyone with a strong affiliation with the school to share our well-wishes for CTSS, as part of the CT40 celebrations.

The digital wishing tree was created by five Computing students from the class of 2019, and one Computing student from the Class of 2020. The members of the Team are:

1. Jack Chua Yi Chen, Class of 2019

2. Chen Han, Class of 2019

3. Ho Ping, Class of 2019

4. Ho Shang Luen Owen, Class of 2019

5. Hu Jiahao, Class of 2019

6. Srujan Srivatsav Palakurthi, Class of 2020

This digital wishing tree borrows the idea of an actual wishing tree whereby kind and good-willed wishes are written on a piece of paper and hung onto a tree. Through incorporating the use of technology, the project seeks to accomplish the same purpose. Our digital wishing tree allows all Clementeens, staff, alumni and members of public to give well wishes to the school or community. The digital wishing tree is an excellent avenue of expressing our gratitude and well wishes.

May Clementi Town continue to Aspire and Grow for many years to come!

Submit your well-wishes for CTSS here: CT40 Digital Wishing Tree 

Participation in the Swift Accelerator Programme

The Swift Accelerator Programme is an intensive 180-hour programme in which students who are talented in coding are trained to develop iOS apps using the Swift coding language, leveraging on the principles of challenge based learning, storytelling and design thinking. Only 50 students, aged 13 to 15, are selected for this programme.

In 2019, three of our students have successfully completed the Swift Accelerator Programme. They presented their work at the Swift Innovators Summit Singapore 2019 on 9 November 2019, at the Singapore University of Technology and Design.


The students involved in the Swift Accelerator Programme 2019 are:

1. Nurul Aida Binte Zakaria from 3C1, along with her teammates from Nanyang Girls High, Edgefield Secondary and Dunman High, have published an App called “IdeaGenerator” which would help us think of words to you whenever we experience writers’ block. You may download the app via this link:


2. Lim Zheng Yi from 2B1, and his team mate from Hwa Chong Institution, have published an App called “MathGo” which would help us revise our Math before an important test. You may download the app via this link:


3. Yip En Yen, Nathaniel from 3C1, along with his teammates from Temasek JC and Commonwealth Secondary, are in the process of publishing their app, which helps Cricket Players keep track of their team’s and opponent’s scores. They are fixing some minor bugs and hope to publish their app soon.


Participation in the Ace of Coders Competition 2019

Ace of Coders is a competition for talented coders. Top coders compete in front of a live audience and the ultimate trophy goes to the most talented who can defeat their opponents in a fantasy gaming environment.

The catch – participants do not play with their gaming skills, but with codes!

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Participation in the First Lego League Competition

Students from the Multimedia Services Club, who showed an interest and dedication to robotics, had participated in the First Lego League (FLL) Competition 2021.This year, two teams from MMS took part in the FLL competition for the first time. One of the teams won praise from the judges for their creativity, understanding of robot mechanism, and applying sound concepts of Physics in designing their robot. They were also nominated for the “Rising Star Award” which is given out to schools participating in the tournament for the first time. 

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Industrial Visits and Learning Journeys

To expose students to STEM careers at an early age, Industrial Visits and Learning Journeys were conducted to organisations and STEM-related events.

1. Visit to IBASE Technology Pte Ltd


2. Microsoft DigiGirlz 2019


3. Ministry of Education’s Experimental Systems and Technology Laboratory (MOE ESTL)


4. Visit to Google Office (STEM'IN with Google)

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5. Visit to Anglo American (Chat with Data Scientist)