Rules & Regulations
Applied Learning Programme (ALP)
Mastery through Application and Research in STEM (mars)
The ALP framework reflects the emphasis on developing Science, Technology, Engineering and Mathematics (STEM) skills in our students, in addition to Thinking, Collaborative and Communications skills.
The objectives of MARS are to provide opportunities for Clementeens to:
- nurture curiosity, develop creativity, and encourage innovation in STEM
- be actively engaged in problem-solving processes
- actively explore activities that would ignite an interest in the Digital and Green Economy
- make meaningful connections across different subject disciplines and develop a deeper understanding of the real-world relevance of STEM and Emerging Technologies
- develop 21CC through authentic applications and hands-on learning
The MARS Curriculum caters to the diverse needs and aspirations of STEM learning of our students.
Tier 1 - Integrated of STEM in the Lower Secondary English Language, Mathematics and Science Curricula
Tier 2 – Workshops, Enrichment Courses and Competitions
Swift Explorers Singapore
This programme comprises of 3 phases:
Phase 1: Inclusive App Design Activity (5 hours of SDL activities)
Phase 2: Everyone Can Code Bootcamp (5 hours of virtual workshops)
Phase 3: Build Apps with Swift Playgrounds (for selected teams)
Apple Swift Programming
The Apple Swift Programme brings an accessible introduction to mobile app development in Swift for iOS devices, by providing Clementeens with a chance to learn about introductory programming concepts in Swift. Upon completion of this programme, students would have learnt:
- Basic programming concept in the Swift language
- How to use the Xcode or Swift Playgrounds development environments to create and run apps
- How to use core iOS frameworks such as SwiftUI to design and build a series of guided apps
- Design and storytelling skills to propose, build, and present a meaningful app prototype on a social entrepreneurship theme
AR/VR Workshop at HCI
Eighteen Secondary 3 Clementeens participated in the Augmented Reality/Virtual Reality (AR/VR) Workshop organised by Hwa Chong Institution (HCI) on 17 and 18 May 2022. During this workshop, our students learnt how to create Augmented Reality and Virtual Reality projects, while establishing collaborations with their peers from Hwa Chong Institution.
A 5-day Artificial Intelligence (AI) Bootcamp was organised during the June Holidays to:
provide Clementeens, who have demonstrated an interest and passion for programming, the opportunity to develop deep technology skills for the emergent fields of Data Science and Artificial Intelligence.
further inspire and ignite our Clementeens' passion for Technology through application of these skills in the field of Artificial Intelligence and Machine Learning.
At the end of the bootcamp, participants created their own projects. Please click on the image below to find out more about one of the AI projects that was created upon completion of the bootcamp.
Tier 3 – Participation in Olympiad Training, App Development Programmes, Mentorship Programmes
National Olympiad in Informatics (NOI) 2022
In addition, two other Clementeens were awarded the Certificate of Participation for solving some of the coding questions:
- Hu Bowen, S4-NC (4B1)
- Nguyen Viet Truong (Bill), S4-MM (4B1)
Please click on the attached video below, to find out more about their project.
Participation in the Swift Accelerator Programme
The students involved in the Swift Accelerator Programme 2021 are:
1. Nguyen Viet Truong (Bill), S4-MM (4B1), along with his teammates, have published an App called “StudyZone” which helps students manage their incoming schoolwork. You may download the app via this link: http://tk.sg/sis22-studyzone
2. Cheung Yi Kai, S2-MMS and his team mates from have published an App called “GPA Buddy” which helps students to set targets, calculate their GPA, and chart their learning progress. You may download the app via this link: http://tk.sg/sis22-gpabuddy
Participation in the First Lego League Competition
Students from the Multimedia Services Club, who showed an interest and dedication to robotics, had participated in the First Lego League (FLL) Competition 2021.This year, two teams from MMS took part in the FLL competition for the first time. One of the teams won praise from the judges for their creativity, understanding of robot mechanism, and applying sound concepts of Physics in designing their robot. They were also nominated for the “Rising Star Award” which is given out to schools participating in the tournament for the first time.
Industrial Visits and Learning Journeys
To expose students to STEM careers at an early age, Industrial Visits and Learning Journeys were conducted to organisations and STEM-related events.
1. Microsoft DigiGirlz 2019
2. Ministry of Education’s Experimental Systems and Technology Laboratory (MOE ESTL)
3. Visit to Google Office (STEM'IN with Google)
4. Visit to Anglo American (Chat with Data Scientist)